Learn, Build, and Share with from anywhere in the world this weekend!
The MLH Summer League is back with Hack at Home's descendant! We'll be running four different tracks for you to hack on over the course of the weekend. Friday will be loaded up with workshops to give you all the time you need to hack on Saturday and Sunday.
Best Hardware Hack presented by Digi-Key
Build a hardware hack with what you have at home or use emulators to simulate hardware for your hack. The best project will receive Raspberry Pi Starter Kits for each team member.
Best use of Google Cloud
Build your hackathon project with a suite of secure storage, powerful compute, and integrated data analytics products provided by Google Cloud. See full list of products here: g.co/cloud. Each winning team member will receive a Google Nest Mini.
Best Domain Name from Domain.com
Register a domain using Domain.com during the weekend. Each team may submit one entry per person on the team. Each winning team member will receive a Domain.com branded backpack.
Best UiPath Automation Hack
Build or add automation to your hack using UiPath! Each winning team member will receive a Limited Edition UiPath Branded Backpack.
Best Educational Hack
Create a hack that teaches the user something new! Best project will win a Yubikey Security Key per team member (up to 4)
Best Silly Hack
Create a silly, useless, pointless, funny hack! Winners will receive a Casio Calculator Watch for each team member (up to 4)
Happy at Home Hack
Create a hack that helps folks stay happy at home! Your project could tackle at home productivity and entertainment or it could make working remotely easier and help you connect with friends and family remotely. Anything that helps make you or other Happy at Home.
Winners will receive a 3 Month Audible Subscription.
Best Arts Hack
Built any hack that incorporates the arts! This could mean visual art, music, theatre, performing arts, literature, etc.
Winners will receive a 3-month Skillshare subscription.
Submitting to this hackathon could earn you:
This event open to hackers, all over the world, who are students at the time of the hackathon or who have graduated within the last 12 months. Students can include high school students, university undergraduate or postgraduate students, and people who are in vocational training such as apprenticeships.
As per our Code of Conduct, there is no discrimination on the basis of race, religion, national origin, color, sex, gender identity, sexual orientation, social class, economic status, veteran status, disability, or age.
Major League Hacking
Has this project been done before at hackathons in the past? How creative is their project in solving the problem at hand?
How technically impressive was the hack? Was the technical problem the team tackled difficult? Did it use a particularly clever technique or did it use many different components? Did the technology involved make you go "Wow"?
Did the team put thought into the user experience? How well designed is the interface?
Does the hack work? Did the team achieve everything they wanted?
Did the team stretch themselves? Did they try to learn something new? What kind of projects have they worked on before?
Adherence to Theme
Does the hack adhere to the event's theme? Does it implement that theme fully or just partially?